<!DOCTYPE html>
<html>
  <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <meta name="viewport" content="width=device-width,initial-scale=1,user-scalable=0,minimum-scale=1.0,maximum-scale=1.0" />
    <meta name="author" content="火星科技 http://mars3d.cn " />
    <meta name="apple-touch-fullscreen" content="yes" />
    <meta name="apple-mobile-web-app-capable" content="yes" />
    <meta name="apple-mobile-web-app-status-bar-style" content="black" />
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    <meta name="x5-fullscreen" content="true" />
    <meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1" />
    <!-- 标题及搜索关键字 -->
    <meta name="keywords" content="火星科技,cesium,3D,GIS,marsgis,三维,地球,地图,开发,框架,系统,示例,资料,模型,离线,外包,合肥,安徽,中国" />
    <meta
      name="description"
      content="火星科技 合肥火星 合肥火星科技 合肥火星科技有限公司 leaflet leaflet框架 leaflet开发 cesium cesium开发 cesium框架 三维 地球 模型  gis marsgis 地图离线 地图开发 地图框架 地图外包 框架 开发 外包  地图离线 二维地图 三维地图 全景漫游 地理信息系统 云GIS 三维GIS GIS平台 WebGIS"
    />

    <link rel="shortcut icon" type="image/x-icon" href="https://muyao1987.gitee.io/cdn/marsgis.cn/favicon/favicon.ico" />
    <title>可视域分析 | Mars3D | 三维地图 | 火星科技 | 合肥火星科技有限公司</title>

    <!--第三方lib-->
    <script
      type="text/javascript"
      src="/lib/include-lib.js"
      libpath="/lib/"
      include="jquery,layer,toastr,font-awesome,bootstrap,bootstrap-checkbox,bootstrap-slider,layer,haoutil,mars3d"
    ></script>

    <link href="/css/style.css" rel="stylesheet" />
    <style>
      .infoview input {
        vertical-align: middle;
        padding-top: 2px;
        padding-bottom: 2px;
      }
    </style>
  </head>

  <body class="dark">
    <div id="mars3dContainer" class="mars3d-container"></div>

    <!-- 面板 -->
    <div id="toolbar" class="infoview">
      <input id="btnStartDraw" type="button" class="btn btn-primary" value="添加可视域" />
      <input id="btnClear" type="button" class="btn btn-info" value="清除" />

      <table class="mars-table">
        <tbody>
          <tr>
            <td>相机位置:</td>
            <td>
              <input id="btnSelCamera" type="button" class="btn btn-info" value="鼠标图上点选(相机位置)" />
            </td>
            <td></td>
          </tr>
          <tr>
            <td>水平张角:</td>
            <td>
              <input id="cameraAngle" />
            </td>
            <td></td>
          </tr>
          <tr>
            <td>垂直张角:</td>
            <td>
              <input id="cameraAngle2" />
            </td>
            <td></td>
          </tr>
          <tr>
            <td>投射距离:</td>
            <td>
              <input id="cameraDistance" />
            </td>
          </tr>
          <tr>
            <td>四周方向:</td>
            <td>
              <input id="cameraHeading" />
            </td>
            <td><input id="btnSelView" type="button" class="btn btn-info" value="鼠标点选位置" /></td>
          </tr>
          <tr>
            <td>俯仰角度:</td>
            <td>
              <input id="cameraPitch" />
            </td>
            <td></td>
          </tr>

          <tr>
            <td>视椎框线:</td>
            <td>
              <div class="checkbox checkbox-info checkbox-inline">
                <input type="checkbox" id="chkDebugFrustum" value="this" name="jiaodu" />
                <label for="chkDebugFrustum">显示框线</label>
              </div>
            </td>
            <td></td>
          </tr>

          <tr>
            <td>透明度:</td>
            <td>
              <input id="txtMixNum" />
            </td>
            <td></td>
          </tr>
        </tbody>
      </table>
    </div>

    <script src="/js/common.js"></script>
    <script src="./map.js"></script>
    <script type="text/javascript">
      "use script" //开发环境建议开启严格模式

      let video = {
        showFrustum: false,
        cameraAngle: 60,
        cameraAngle2: 45,
        distanceValue: 0,
        heading: 0,
        pitchValue: 0,
        opacity: 1,
        videoRotate: 0
      }

      function initUI(options) {
        bindEvnet()
      }

      eventTarget.on("addViewShedValue", function (e) {
        const data = e.value
        // video.showFrustum = data.showFrustum
        video.cameraAngle = data.cameraAngle
        video.cameraAngle2 = data.cameraAngle2
        video.distanceValue = data.distanceValue
        video.pitchValue = data.pitchValue
        video.opcity = data.opcity
        video.heading = data.heading
        console.log(e)
      })
      function bindEvnet() {
        $("#btnClear").click(function () {
          clear()
        })

        //新增绘制
        $("#btnStartDraw").click(function () {
          //开始绘制
          addViewShed(video)
        })

        $("#cameraAngle")
          .slider({ min: 1, max: 60, step: 0.1, value: video.cameraAngle })
          .on("change", (e) => {
            onChangeAngle(e.value.newValue)
            video.cameraAngle = e.value.newValue
          })
        $("#cameraAngle2")
          .slider({ min: 1, max: 45, step: 0.1, value: video.cameraAngle2 })
          .on("change", (e) => {
            if (e?.value) {
              onChangeAngle2(e.value.newValue)
              video.cameraAngle2 = e.value.newValue
            }
          })
        $("#cameraDistance")
          .slider({ min: 1, max: 5000, step: 1, value: video.distanceValue })
          .on("change", (e) => {
            if (e?.value) {
              onChangeDistance(e.value.newValue)
              video.distanceValue = e.value.newValue
            }
          })

        $("#cameraHeading")
          .slider({ min: 0, max: 360, step: 0.1, value: video.heading })
          .on("change", (e) => {
            if (e?.value) {
              onChangeHeading(e.value.newValue)
              video.heading = e.value.newValue
            }
          })
        $("#cameraPitch")
          .slider({ min: -180, max: 180, step: 0.1, value: video.pitchValue })
          .on("change", (e) => {
            if (e?.value) {
              onChangePitch(e.value.newValue)
              video.pitchValue = e.value.newValue
            }
          })

        $("#txtMixNum")
          .slider({ min: 0, max: 1, step: 0.1, value: video.opacity })
          .on("change", (e) => {
            if (e?.value) {
              onChangeOpacity(e.value.newValue)
              video.opacity = e.value.newValue
            }
          })

        $("#chkDebugFrustum").change(function () {
          let val = $(this).is(":checked")
          showFrustum(val)
        })

        $("#btnSelCamera").click(function () {
          selCamera()
        })

        $("#btnSelView").click(function () {
          onClickSelView()
        })
      }
    </script>
  </body>
</html>
